PARENTING BASICS
Overview
Easychild is a
structured family behavior system with visible expectations and earned
privileges. There are two important core elements of the system: The 'Point
Sheet' and the 'Level Chart'. The 'Point
Sheet' is used to setup and track behaviors. Each tracked behavior carries a
point value, which is either positive or negative. The parent sets the point
value for each behavior to reflect how important it is relative to other
behaviors. A blank Point Sheet is printed out once a week and kept in a
convenient area for everyone to view, like the kitchen or on the family
bulletin board. It is checked off daily as behaviors occur or later when you
have a free minute. The 'Level Chart' is used to setup what privileges a child
earns for increasing levels of good behavior. The system is designed to operate
in weekly tracking cycles beginning each week on Saturday, using the following
formula.
This week's behavior points
= next week's privileges
The beginning
of the week is Saturday. On Saturday, checked boxes on the Point Sheet are
quickly entered into the computer for the last week. EasyChild will then
calculate the achieved Level for the current week. If you choose to use the
allowance feature, each point is equal to the set amount, and the program will
compute the child's allowance automatically. This works out so a child will get
their allowance and start receiving their earned privileges on Saturday. You
can print out the Summary and add it to the ‘family area’ to remind everyone
what Level and privileges are in effect for this week. After the Point Sheet is
entered for the last week, a new blank Point Sheet is printed out for the
current week. The whole process of using EasyChild should take less then 15
minutes per week. You can spend time with your children to evaluate their
progress once a week and make it one of the Expected Behaviors.
Parenting
Tip: If it is consistent
with your family values, using the allowance feature is recommended. Children
embrace the system faster when they earn money for positive behaviors and loose
money for negative behaviors. When
introducing the system, you can show your children how they can earn more by
doing more. This is helpful in getting children motivated to use the system in
your home, and they can also enjoy it.
The Point Sheet

When setting up
the 'Point Sheet', parents clearly define each of the child's 'Expected
Behaviors' and when they are expected. Parents also setup 'Extra Behaviors',
behaviors that would be nice to see the child do and 'Other Behaviors', which
are undesirable and have a negative point value. A child has three ways to
affect their point total for the week; they can earn points for doing what is
expected, they can lose points for negative behaviors, or they can gain bonus
points by doing extra behaviors that are helpful.
Total Points = Expected Behaviors - Other
Behaviors + Extra Behaviors
Parenting
Tip: Expected Behaviors
should include things the child is already doing so they know they are going to
get some points easily. Expected Behaviors should always be positive so that we
are expecting good things from our children. Negative behaviors like “no
arguing" should be placed under 'Other Behaviors' with a description like
"Arguing with Parent". With a negative point value, a child, who
continues to argue, will lose more and more points each time. Expectations are
clear; 'Other Behaviors' are unacceptable.
The Level Chart

The 'Level
Chart' is setup in levels of increasing privileges. The higher the Level, the
more things a child gets to do. By accumulating points this week, a child will
achieve a certain Level for the next week. Each Level is setup as a percentage
of the total points expected for the week. When a child is on a Level, they get
all of the privileges of that level plus those below it. The highest level is
called 'Super Level', followed by 'Level A', 'Level B', 'Level C', etc. You may
rename the levels and customize the percentages as you desire.
Current Level = privileges enjoyed for the
week
Parenting
Tip: Before using the
system, most children have been getting things without earning them
(entitlements). A child will not get self-esteem by being given things without
earning them. It is up to the parent what will remain entitlements and what
must be earned. However, the more a child earns the better they will feel about
themselves. Children’s basic needs are love, food, and shelter. Every day things, like watching television,
having friends over, and video games should be earned at progressive levels of
good behaviors.
In general,
children should be on ‘Level A’. But by having a special level, ’Super Level’,
that is even higher than 'Level A', a child can become motivated to set and
work for higher goals. Even when a child does something wrong, they have the
chance to make it up by the end of the week by doing 'Extra Behaviors' and
still achieve the 'Level' of their desired privileges.
Applying the EasyChild program to your
family
Parenting Values
What is
parenting? Parenting is the practice of
teaching children your values and how to interact with the world. Your values may come from religion or how you
were raised. Some values are common among families and EasyChild has age
appropriate defaults for suggested behaviors and privileges that allow you to
get started quickly. In the end, the power of the system is in the hands of the
family and their values. EasyChild is just a tool for teaching your family
values. While using the program, you can customize it as children grow and
change.
Involving your child in the system
Children's Involvement = Fairness and
Empowerment
Most children
don't respond well to being told what to do without having a say. A family
operating smoothly is based on two-way positive communications between a parent
and their child. Children will enjoy being on the system, if they can become
empowered to be part of it. After the adults agree on how the system should be
setup, it is time to let the children have an input. They will want to let you
know what is not fair, and what they think they deserve. Listen to them, maybe
adjust some point values, maybe move some privileges down a level, change the
cents per point. Get consensus. When
everyone can agree, you will see much better success faster. And at the same
time, you are setting up a good two-way communication channel by talking about
behavior problems as they arise.
Realizing the benefits
The most
important thing to remember when you first start using EasyChild is not to
expect your children to change overnight. Patience is one of the keys to good
parenting.
Depending on
your previous parenting style, children will be going through a strategy
change. It usually takes about three weeks before you will see a big change in
attitude. By following the EasyChild system and being consistent, your family
life will be better and your children will be more successful.
3 Weeks = Results
The old way of
doing things has to change. How would you like to play a game where the rules
were always changing? How about if you could get something you really wanted by
arguing? Let’s pretend you are playing the roulette and had nothing to lose.
Even though you knew your odds are one in 36, you would continue to play
forever for the chance to win thinking you’ll the next round. Arguing to get
things is a strategy that children use when parenting is informal and there is
no cost to them. They have unfortunately learned over time and will continue to
use arguing as a strategy because it has worked in the past. Parents must be
consistent and learn to rely on the system. Engaging a child in an argument is
never good strategy for parenting.
Consistency = Strategy Change
It’s always
nice to see a child who would argue over simple requests, like making their bed,
completely change and start coming to his/her parent asking for extra things
they can do to help around the house. Children will begin to value things and
want to please their parents at the same time.
Parenting
Tips: If you forget to
check up to see whether or not a behavior was done, like ‘Making Bed’, then the
child gets the credit. This also applies if you were on vacation. One
interesting thing is when a child catches you doing something they are given
consequences for, like ‘Leaving on lights’, you will need to give your child
the points they would have lost. If you think about it, you have just turned
your child into an electric policeman from an electric waster.
A real family
example 'The Evians'